These are incredibly beneficial and play sounds that ‘correspond to various combat and traversal actions. This also gets rid of repetitive motions and also recentres on attack so you can keep your attacks streamlined. This makes it easier by automatically putting on sprint, stun grabs and even adding a traversal assist. Motor Accessibility helps to reduce fatigue and also simplifies button layouts. This can also assist with motion sickness. There’s cinematic smoothing to help with quick, jarring movements, and a persistent Centre Dot to keep your eyes focused. Motion Reduction reduces elements like camera shaking and swaying. I:E – They may say ‘Look out, on your left’. You can also change the color of speaker names and direction indicators, and have optional combat banter that helps you not to get surprised by off screen enemies. Hearing Accessibility provides large subtitles and captions with dark backgrounds. There’s even audio cues and an auto-pickup option that help gather all the scattered loot. You’ll also receive additional navigational help, an optimised combat camera and lock on to keep targets in range. There’s Vision Accessibility which optimises large text and provides a high contrast display boost. There are several presets which auto-turn on a bunch of options to help make the experience easier for you. Our coverage will continue throughout the weekend. Here are some of the key ones to be aware of and how they can help your adventure with Kratos.Ī big thank you to Sony for sending us a copy of God of War Ragnarök. However, It’s even more impressive that one of the biggest games this year has such an incredible selection available to you from launch day. Sony continue to set the benchmark of quality for accessibility with their first party titles.
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